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Case ReportPublished2026-09-02
AAB-CASE-2026-MS-001

OCMD AI Explorers Summer Camp - Grades 6-8

Seven-day OCMD AI Explorers summer camp for Grades 6-8 in Irvine, California. The coach-proxy model paired guided AI literacy instruction with human review of every prompt and output; 19 of 20 learners attended at least five days, and matched evaluation data showed gains in objective AI knowledge and prompting self-efficacy.

This page documents an AI literacy or AI education case for registry purposes. It is descriptive and does not imply AAB endorsement of any specific tool, provider, or intervention.
01

Implementation

501(c)(3) community arts and technology education center

02

Learning context

On-site nonprofit community program

03

AI role

Generative partner

04

Outcome signal

AI knowledge

Registry Facets

0
Education Level
  • Grades 6-8
Subject Area
  • AI literacy
  • Prompting
  • Responsible AI
  • Creative AI
Use Case Type
  • Out-of-school AI literacy summer camp
Stakeholder Group
  • Students
  • Coaches
  • Parents and guardians
AI Capability Type
  • Generative AI
  • Multimodal generation
  • AI-assisted coding
Implementation Model
  • Coach Proxy Model
  • Community-based summer program
Evidence Type
  • Matched pre/post evaluation
  • Attendance records
  • Implementation logs
  • Student capstone presentations
Outcomes Domain
  • AI knowledge
  • Prompting self-efficacy
  • Critical verification
  • Engagement and retention

Implementing Organization

1
Organization Name

OC Music & Dance (OCMD), in partnership with Pacific Solutions

Organization Type

501(c)(3) community arts and technology education center

Location

Irvine, Orange County, Southern California, USA

Primary Facilitator Role

Lead Master Coach supported by trained Assistant Coaches under a two-deep adult staffing model

Learning Context

2
Setting Type
  • On-site nonprofit community program
  • Summer day camp
Session Format

Seven-day intensive; morning cohort from 9:00 AM to 12:00 PM

Duration

August 1-8, 2026; approximately 19.5 contact hours

Group Size

20 enrolled students

Devices

One program-provided Mac laptop per learner on a password-protected network

Constraints
  • No individual student vendor accounts
  • No direct minor access to third-party AI APIs
  • All prompt runs required coach review
  • Twenty parallel prompt iterations created queue-throughput pressure

Learner Profile

3
Age Range

Grades 6-8, approximately ages 11-14

Prior AI Exposure Assumed

No prior AI experience required

Prior Programming Background Assumed

No programming prerequisite reported

Attendance And Retention

15 of 20 had perfect attendance; 19 of 20 attended at least five days; 18 of 20 attended the Day 7 showcase; 16 matched pre/post survey pairs

Educational Intent

4
Primary Learning Goals
  • Direct AI systems rather than consume outputs passively
  • Use the 4 Rs prompting framework: Role, Rules, Realness, Reliability
  • Evaluate AI outputs for logic, bias, hallucinations, and reliability
  • Apply ethical norms, copyright awareness, and transparent AI-use disclosure
Secondary Learning Goals
  • Create text, images, video, custom assistants, decision trees, and a small web tool
  • Use human checkpoints in automated workflows
  • Present a capstone explaining human decisions and AI contributions
What This Was Not
  • Not unsupervised access to commercial AI services
  • Not a controlled efficacy trial
  • Not a programming or machine-learning theory course

AI Tool Description

5
Tool Type

Coach-operated text, image, video, automation, and AI-assisted coding tools

Tool Examples
  • Claude
  • ChatGPT
  • Gemini and Veo
  • HTML and JavaScript vibe-coding templates
AI Role
  • Generative partner
  • Object of critical evaluation
  • Support for multimodal creation and prototype building
User Interaction Model
  • Students composed prompts in a de-identified workspace
  • Coaches reviewed prompts with a Sideline Check before execution
  • Coaches ran approved prompts and returned outputs for student iteration
Safeguards
  • Coach Proxy Model
  • Fictional Character Default
  • Personal-data redaction
  • Parent or guardian acceptable-use consent
  • Human review before output display
  • Scheduled 180-day data purge

Activity Design

6
Activity Flow
  • Day 1 foundations and orientation
  • Day 2 structured prompting
  • Day 3 image generation and art direction
  • Day 4 video and custom assistants
  • Day 5 automation and AI-assisted building
  • Day 6 ethics, trust, and critical thinking
  • Day 7 learning-partner reflection and capstone showcase
Human Vs AI Responsibilities
  • Students set goals, composed prompts, evaluated outputs, and made creative decisions
  • Coaches approved and executed prompts, checked outputs, and documented incidents
  • AI systems generated drafts and media within human-defined constraints
Scaffolding Strategies
  • Video-debrief-practice rhythm
  • Worked examples and pre-filled templates
  • Four-step Compose, Review and Run, Return, Iterate loop
  • Success criteria and 4D competency tags

Observed Challenges

7
Educators Reported
  • Managing 20 parallel prompt iterations without stalling classroom momentum
  • Sustaining attention during technical debriefs
  • Moving students beyond vague two-word prompts
  • Late arrivals, pacing issues, and generation lag
  • Students sometimes reached quizzes before assigned videos

Design Adaptations

8
Adaptations
  • Split prompt approval and execution duties across coaches
  • Added worked examples and structured prompt templates
  • Disabled unnecessary communication features
  • Corrected lesson sequencing on the course website
  • Recommended a longer orientation, better audiovisual support, reference images, and quick student-work showcases

Reported Outcomes

9
Engagement
  • 19 of 20 learners attended at least five of seven days
  • 18 of 20 attended the Day 7 showcase
  • 16 learners completed matched pre/post evaluations
Learning Signals
  • Average accuracy across objective AI scenarios rose from 69% to 80%
  • Admissions and tutoring model-bias accuracy rose from 31% to 69%
  • Self-efficacy for writing effective prompts rose from 3.20 to 4.22
  • Self-efficacy for improving prompts strategically rose from 3.25 to 4.35
Interpretation Limits
  • Habitual output verification remained approximately flat
  • Results are descriptive and based on matched participants, not a randomized comparison
  • Parent pre/post samples differed in size

Ethical & Privacy Considerations

10
Privacy
  • Learners used de-identified seat codes rather than names
  • No learner held a personal commercial AI account
  • Real-person likeness or voice generation required separate signed consent
  • Raw creative outputs, media, and school records remain withheld from public release
  • Student workspaces are scheduled for deletion 180 days after camp
Risk Controls
  • Two-key student pledge and parent consent
  • Fictional Default guardrail
  • Human-in-the-loop review
  • Incident and hallucination logging
  • Required disclosure statement for final presentations

Evidence Type

11
Evidence
  • De-identified student workspace
  • Private coach compliance ledger
  • Observer and coach feedback
  • UCI interim matched pre/post evaluation dataset
  • Daily physical attendance records
  • Capstone showcase presentations

Relevance to Research

12
Potential Research Use
  • Coach-mediated generative AI instruction for learners near commercial tool age floors
  • Comparison of physical attendance and survey retention
  • Operational use of the 4D AI Fluency Framework
  • Human-review throughput in multi-learner classrooms
Relevant Research Domains
  • AI literacy
  • Learning sciences
  • Educational technology
  • Child privacy and online safety
  • Human-in-the-loop AI governance

Case Status

13
Case Status
  • Completed
  • Approved for public registry publication
  • Aggregate and de-identified disclosure only
Related Pilot Ids
  • AAB-PILOT-2026-AI_Explorer_Program-001
  • AAB-PILOT-2026-OCMD-001

AAB Classification Tags

14
Age

Grades 6-8

Setting

Community-based summer camp

AI Function

Generative AI, multimodal generation, automation, and AI-assisted coding

Pedagogy

Coach-mediated guided practice and project-based capstone

Risk Level

Moderate with documented controls

Data Sensitivity

Low to moderate; de-identified learner work and evaluation data

Registry Metadata

15
Case ID
AAB-CASE-2026-MS-001
Publication Status
Published
Tags
caseGrades 6-8Irvine, Orange County, Southern California, USACoach Proxy ModelGenerative AIAI literacyPromptingResponsible AICreative AIOut-of-school AI literacy summer camp